Terrain.GetHeight does not always return correct values.


The GetHeight method of ProgressiveTerrain objects does not always return the correct height value.


Throckmorten wrote Dec 23, 2009 at 10:11 PM

The problem was the GetHeight method was to simplistic, I reverted it to what was used in the original terrain algorythm which is much more complex and accurate but slower.

wrote Feb 13, 2013 at 7:29 PM

wrote May 16, 2013 at 1:07 AM

wrote May 16, 2013 at 1:07 AM

wrote Jun 14, 2013 at 7:11 AM