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Terrain.GetHeight does not always return correct values.


The GetHeight method of ProgressiveTerrain objects does not always return the correct height value.


Throckmorten wrote Dec 23, 2009 at 11:11 PM

The problem was the GetHeight method was to simplistic, I reverted it to what was used in the original terrain algorythm which is much more complex and accurate but slower.

wrote Feb 13, 2013 at 8:29 PM

wrote May 16, 2013 at 2:07 AM

wrote May 16, 2013 at 2:07 AM

wrote Jun 14, 2013 at 8:11 AM